Our design proposal interrogates conventional cinema typologies that confine viewers to passivity and pluralize them into an active state. Utilizing the stereopsis of VR and the expansive scope of drone projection mapping, we’ve reconceived the spatial possibilities within a filmic environment.
Here, existing building surfaces become active cinematic figures, transforming the architectural
landscape into a living narrative canvas.
landscape into a living narrative canvas.
The neighborhood areas become zones and fragments. Each fragmentation is equipped with one
sensory multi plex. Trespassing the area becomes permutations of different sensory experiences.
Altogether, multiple plexes cater to varied sensory stimuli, creating congregational nodes. These spaces are not merely theatres; but immersive sensory arenas where the urban fabric and cinematic experience converge.
sensory multi plex. Trespassing the area becomes permutations of different sensory experiences.
Altogether, multiple plexes cater to varied sensory stimuli, creating congregational nodes. These spaces are not merely theatres; but immersive sensory arenas where the urban fabric and cinematic experience converge.
Combining different sensory theatres into one architecture tectonics give rises to the headquarter
building, where each sensory theatre acts as a single film scene.
At a specific time, you might experience a film with just one sensory theatre; the next time, you might come to see the same movie but with 2 or 3 different sensory theatres. Each time you keep coming back watching the same or a different film but experience it entirely in a different way.
building, where each sensory theatre acts as a single film scene.
At a specific time, you might experience a film with just one sensory theatre; the next time, you might come to see the same movie but with 2 or 3 different sensory theatres. Each time you keep coming back watching the same or a different film but experience it entirely in a different way.
Done in collaboration with Fred Ge.
Genre film analysis I film sequence studies I Pathe' cinema and UFA case studies I Design proposal I Schematics I Design development I Floor plans and sectional drawings I 3d modelling I Primary and Secondary structure I interior modelling I animations I rendering I 3d visualization I post-processing I 3d printing site model I projection mapping
Rhino 3d I CInema4d I Unreal engine I redshift I illustrator I photoshop I after effects I premiere pro I touch designer I resolume 3d
Joe day, Deegan-Day Design LLC I Assistant professor: Justin Doro
All Images, photographs, drawings, videos, gifs and content of this website remain the sole property of Ar. Raunak and Fred Ge and may not be used or reproduced without consent.
All rights reserved. Copyright ©